Lysander  Foster
Lysander Foster
3D Artist
Cheltenham, United Kingdom

Summary

Day to day I work on hard surface 3D assests and by night, I pump hours into my character work.
My current software choices are: Zbrush, 3ds Max, Substance Painter, Photoshop, Premier Pro, AfterEffects, Unity.

I'm always looking for new opportunities and if you think you have some, feel free to contact me here, or via my resume.

Resume PDF

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Skills

3D ModelingDigital SculptingLightingPBR TexturingPhysically Based RenderingSubstance PainterHandpaintingstylised

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Unity
Unity
Photoshop
Photoshop
After Effects
After Effects
Premiere
Premiere

Experience

  • 3D Designer at RTX
    Cheltenham, GB
    July 2023 - Present

    Working with UK defence, my job involves processing a large amount of 3D data and parsing it into both realtime and pre-rendered deployments. This is a challenging task for some files, requiring lateral thinking to get the more problematic datasets translated and looking good.

  • 3D Artist at Rina
    Swindon
    January 2020 - February 2023

    Previously I have worked as a 3D developer at RINA consulting. Day to day responsibilities included modelling, baking and texturing client requests to a high standard for pre-rendered E-learning and marketing pitches.