With the kind permission of the fabulous Jesse Turner ( go find the original concept here!: https://www.artstation.com/artwork/PoX6w8 ), I was able to bring their ElderWing Pilot to life with my standard character pipeline of Zbrush, 3DS Max, Photoshop, Substance Painter and Marmoset over the last few months in my spare time.
This was a great project to do as a first attempt at sculpting a stylised mesh and a great excuse to put into practice my knowledge gained from other character practice. It was also a good chance to invest in some timesaving tools from the marketplace that would allow me to reinvest time and effort into other sectors for polish. In paticular these were my top picks, and along with Jesse kindly granting permission, allowed this project to really take shape: