Machine Pistol - Handpainted

Side by side

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Locked and loaded.

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A great example of where I cleaned up the edges of the model and let the texturing do the heavy lifting.

Machine Pistol - Handpainted

Its been a little while, but I came across the hugely talented Billy Machin's concept for his "skittles gun series" ( and decided to try and get back into hand painting with a low poly variant of his GD-02 pistol. While initially I wanted to carry on with a PBR workflow, I wasn't happy with my poly density and topology with such a complex model, so after some tinkering, this was perfect time to see how Marmoset does with unlit environments, hence hand painted. Sitting at 1,835 polygons with a 1024x1024 texture, I'm pretty happy with how this came out, even with the simplified elements! With a bit more time, I might see if i can produce more of these since they're a nice change of pace.
Thanks to Billy Machin, if you want to see more of his stuff, check here! --->

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